Friday, December 10, 2010

Colourful Glasses - Lighting


This was done in Mental Ray.
This is a downloaded scene.
I textured and did lighting for it.
I used Dielectric Material (A Mental Ray shader).
I did Caustics for this.
I used high ammount of GI (Global Illumination).
and FG (Final Gather).
For the green glass I put a point light in the bottom of the glass to get the effect.
For the red glass I put a point light at the rim of the glass to get the effect.
For the blue and yelllow glass I put a point light at the top of the glasses to get the effect.
It took 40 minutes to render.

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