Friday, December 10, 2010

Candle Light - Lighting



Done in Maya.
This was done in Mental Ray.
This is a downloaded scene.
I textured and did lighting for it.
I used Dielectric Material (A Mental Ray shader) for the glasses.
I did Caustics for it.
For the candles I used subsurface scattering.
I used 1 point light on each candle for the flame.
The glasses were done the same way like the Caustics glasses (Colourful Glasses - Lighting).
The incense sticks are nothing but a ramp shader and glow at the top.
The gold was done with the help of DGS Material (A Mental Ray shader).
I used a high ammout of GI (Global Illumination) and FG (Final Gather).
This took 32 minutes to render.

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